2012 & Counting
Been a long time since I posted. Not for lack of trying but every time i thought i had a break it got filled with something else. 2011 seemed to be a non stop coding extravaganza.
2012 on a personal level bought an Eye Operation and the news I not only had cataract and lens replacement surgery but I also have Glaucoma. Not what anyone wants to hear. As for Eye surgery for a guy with High Blood and a fear of needles being told they wanted to stick needles in my eye and operate under a local did nothing for my BP lol.
Op’s over and what should have been a ‘back to work the following day’ (never believe what a Doctor says) has turned out to be a ten day sabbatical from code and screens. Even now more than an hour at a time is too much.
A Level too far?
Level Six – the topic on many peoples minds who follow what I actually do for a living :) We have been been working on this for over 18 months on an off and for all of Nov and Dec I did nothing much else from 8 til 8 seven days a week.
Much of it is nailed down on Dev and tested but we still have some ways to go with certain elements of the corporations and Starbase management. Normally I might be tempted t release the completed parts and then work on the bits players can’t get to over the coming month, but due to a heightened amount of hacking and exploiting that have been seen recently I’m erring on the side of caution.
Life sucking Dark side numpties
Whilst I’m at it – whats with these guys ? The games free and still they feel they have to try and exploit the game, for what ? All they do is delay any real work that’s done on the game. I don’t kid myself we can lock anyone out of exploits for good, but we try our best to spot those doing the deed and deal with them appropriately.
Recently we have seen friends of ours have server attacks that were based on Hex decimal code, now that’s some clever shit lol, then we suffered an attack on another of our servers and in the mean time we have dimwits attempting to poke and pry at the code of CE. It does sometimes make me wonder why I bother. Trying to create something unique and fun for people to immerse themselves in is a life sucking task, having some irk try and exploit that is truly evil.
The Bright Side
2012 Should see Level Six complete, once that’s done players from Level 60 upwards will have some REAL challenges and choices. It will enable me to then go back and start to update various areas of the game. There are many that need either a facelift or a change to make them more suited to the current flavor of CE. Remember much of the initial stuff was coded close on Five Years ago.
Five Years – man that’s along time to be sat at a keyboard in-front of a set of screens. LOL Explains the eyes :)
Catch you all later and thanks for listening.